Review KOI games for Children

The first PlayStation 4 game were developed by Chinese, KOI has been relased to Western audiences. Developer Dotoyou claims that it has brought a “challenging adventure with danger and uncertainty” in a changing lotus pond. KOI game is easy to play. So KOI is suitable with all most of peple, even a kid.

Parents need to know that Koi is a downloadable aquatic adventure without any real violence. The worst players see is fish getting stunned by bumping into bigger fish or shocked if they swim too close to exposed electrical wires. Since the cast is composed only of frolicking fish and frogs, there's not really any opportunity for racy content. But the story does carry a somber message about pollution and the impact it can have on aquatic creatures and environments. Parents should also note that while the controls are simple, younger children may have a tough time with some of the game's puzzles, which include memory challenges and maze-like level designs that require a pretty good sense of direction.

KOI game: Game For Children

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ENGAGEMENT: The inviting color scheme and super-simple controls -- players only need to touch one joystick and one button -- make it easy for kids to get into Koi within minutes. But uneven puzzle difficulty may result in frustration for younger players.

LEARNING APPROACH: Kids use their memories by matching patterns, repeating sequences, and traversing darkened mazes. The narrative's environmental themes will likely make kids think about potential sources of pollution in their own real-world environments. 

SUPPORT: Basic tutorials get kids going, but they'll need to figure out many activities on their own. No external learning resources from the developer are available.

This ecological adventure has grand aspirations it never quite manages to achieve. It's clearly aiming to be a beautiful and relaxing game with a serious message and was likely at least partially inspired by ThatGameCompany's poetic Flower. But while Koi successfully achieves a calming atmosphere, it doesn't manage the subtly sophisticated aesthetic, play mechanics, or meaning of its muse.

Early stages set in natural environments have an appealing minimalist appearance, but man-made objects introduced in later stages -- boots, pipes, and gears -- have a decidedly underwhelming cardboard-cutout look that feels a bit cheap. And while swimming around can be fun and even soothing, the puzzles are poorly integrated and a bit jarring when they suddenly lift players out of the pond to begin picking leaves on a branch or spinning mosaic squares. Most problematic, though, is that the message -- pollution is bad for animals -- is simultaneously too blunt and too simplistic. Yes, pollution is bad, but how can we address it? What's the root problem? These ideas are never addressed, leaving players to either feel sorry for the fish or take some solace in the game's rather fantastical conclusion. A more symbolic expression of the same themes would have served Koi better.

Parents only allow your children play this game when they over 7 age.

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